THE
MOM & POP COIN-OP SHOP
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November 2003
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by Craig Rogers
Photos by Brad Shifflett
The
distraught woman came sobbing to Dave Liotta’s
house one night and began begging him to find some way
to help her husband find some escape from his addiction.
It was a disturbing experience for Dave, who has both
a hobby and a business in buying and restoring old coin-operated
entertainment machines.
Dave said that he had shared his passion for collecting
coin-operated machines with the unfortunate woman’s
husband a few years before, and the guy subsequently
became so caught up in the hobby that collecting and
working on game machines had become his whole life.
The Need for Balance
I had a conversation last month with Dave and his partner,
Bob English. The two men gave their business of restoring
old coin-operated entertainment devices the unlikely
name “The Mom & Pop Coin-Op Shop.” Dave
and Bob are a couple of interesting characters and they
told me some fascinating things about the hobby of collecting
these kinds of machines.
The guys talked about how some collectors develop such
an addiction to the adrenaline-rush they get from the
rich world of coin-op machine collecting that they end
up completely withdrawing from the real world.
The story Dave told about the crying woman isn’t
that unusual. This hobby, in fact, can be so interesting
that it exerts a terribly unhealthy attraction to the
more compulsive collector types. Some people begin by
buying a single collectible piece and end up a few years
later building additions to their houses so they can
store the burgeoning collections that they are amassing.
When serious overflow conditions occur, some individuals
try to store their game machines in other people’s
houses, dropping them off with the plaintive appeal,
“Can I come over here, from time to time, and play
on my game?”
In some cases the unfortunate souls end up not seeing
much of their families. Their heads wind up stuck inside
the back of a pinball game while their lawns turn into
a dandelion wilderness and their kids run around crying
with their diapers full.
Bob said he was passionate about the hobby, but declared,
“I don’t believe that I am obsessed.”
I guess he might have added, “I can quit anytime
I want.”
Getting into the Games
Long ago I discovered that it is always fun to have a
discussion with people who really know what they are
talking about, and it hardly matters what their area
of expertise is. I’ve been following coin-operated
game machine collecting myself for quite a while, but
made some interesting discoveries during the course of
our conversation.
A glance into this hobby should be interesting even
for people who don’t plan themselves to become
collectors. You might realize by the end of this article
how a person could become addicted to this stuff.
Development of the Coin-Op Game Industry
The history of coin-operated game machines goes back
farther than the casual observer might ever imagine.
Dave and Bob talked about the original pinball games,
which started at least as long ago as the early 1920s.
Those ancient games consisted of marbles inside simple
square boxes. The first games were called shakers since
the direction of the ball was controlled by shaking the
game from side-to-side. Power for the early machines
came from enormous drycell batteries, since these games
were often placed in bars and other locations so far
from civilization that, in those pre-electrification
days, they lacked electricity.
The early pinball games incorporated some of the first
mechanical computers. Complicated mechanical relays used
binary “gate” logic, which lies at the heart
of the electronic processing that goes on inside today’s
most advanced super-computers. Some of the early game
machines were made in Germany and Italy but the real
history of games and jukeboxes is an American Story.
We were the best at that stuff.
The older games were especially popular because people
used them for gambling purposes. This was before television
and people had a more difficult way of life. They needed
whatever entertainment and diversion they could find.
The first flipper games belonged to a set of computers
in a fairy-tale series. Six games were produced in the
series with themes like Ali Baba, Humpty Dumpty, Lady
Robin Hood, Old King Cole, and Cinderella.
Gottlieb and Co. produced a series of superior games
in the 60s. For example, a game called Kings and Queens
had a superb configuration of the play-field. Specials
would light up after you hit a given number of targets
producing cascading levels of play advancement. The longer
you played the more complicated the playing field would
grow. The game was amazing!
In the 50s and 60s the drive for realism became so
important that manufacturers designed shooting games
with such a realistic recoil that the games would sometimes
give a black eye to unprepared kids who pulled the trigger
while holding their face too close to the gunsight.
Dave told us that in those days before consumer watchdog
agencies came into their own, ungrounded games near swimming
pools used to give them shocks. He remembers jumping
out of a pool and reaching towards a game to put a quarter
in it and getting a surprise so violent that it is still
fresh in his mind. That was 40 years ago!
During the latter part of the 70s, electronic games
began replacing the older mechanical machines. Huge elaborate
mechanical games began to segue to electronic versions.
Some games actually came out in both electronic and mechanical
versions. These are currently high-ticket collectible
items. If a modern collector could acquire both the mechanical
and the electronic version of Fireball, for example,
he would have a valuable set.
Issues of Quality and Function
People buy these things in flea markets and then give
them to the Coin-Op Shop for repair. Later they come
and pick up their restored entertainment machine and
they say, “We can’t believe this. It is better
than we ever imagined!”
Dave and Bob talked about how much satisfaction they
derive from restoring old entertainment machines to like-new
condition. Because of their love for these things they
tend to do more than they have to. They told me that
some people say, “We just want it to work.”
But then the guys go ahead and do things like put sealer
on the back glass and fix the minor problems that the
owner might never have noticed. They told me that they
like to turn over to people quality restored devices
they can be proud of.
There’s a lot involved in even the simpler coin-operated
entertainment machines. In many cases they are terribly
complicated devices. Dave and Bob often have to study
old machines carefully and try to figure out, “What
is this part of the game supposed to do?”
There aren’t any design manuals for these things,
of course, so when part of a game isn’t working
the guys are left with the task of trying to uncover
the nature of the play from the logic of the circuits,
as well as from the layout of the table. They have to
do detective work to deduce how the more complicated
sequences of play work together. What actually has to
happen, for example, before this light opens here, or
that gate closes there?
Dave and Bob are able to restore an old game to better
than new condition. However, Bob says he sometimes prefers
games to look like they have a history. Scars and cigarette
burns only lend authenticity and help connect collectors
to a past that seems more alive because of the evidence
people left behind of their contact with the machines
being restored. Sometimes nicks and stains are to be
treasured.
Classic Pop-Art
Dave and Bob told me that most people don’t realize
that when restoring old pinball games the artwork is
as important as the parts involved in playing the game.
The art on these machines, in many cases, represents
the work of notable artists of their time. A famous artist
named Parker, for example, did a lot of the artwork for
games in the 60s. In some cases, in fact, hobbyists will
buy these machines just to get the art work from the
back glass (which is the name for the main vertical panel
on the back of the machine).
The art on each machine to an amazing extent reflects
the period of time when it was built. Styles varied sharply
from decade-to-decade. Once you become familiar with
these things you can easily tell the difference between
games that were produced in the 50s, for example, and
those produced in the 60s.
The artwork on the older machines was applied using
silk-screen processes. The artwork produced in this way
is distinctive and impossible to reproduce. Factories
would sometimes use fancy production techniques to splatter
paint on machines that were covered by enormous stencils
in such a way as to create strange, bleeding boundaries
between the colors, that are impossible to exactly reproduce
on a restored machine.
Pinball machines commonly display art themes from other
entertainment media. For example, a number of games were
built on themes from the movies. Some highly collectible
pinball games show Vargas Girls, racehorses, or cowboys.
One hugely popular game was called Playboy and displayed
pictures of Hugh Heffner and Barbara Benton in the background
with pictures of Playboy bunnies scattered all over the
game.
An Outrageous Display of Moral Outrage
In 1941 there was a moral backlash against the pinball
industry. In one highly publicized incident the then-mayor
of New York, Mayor LaGuardia, put thousands of confiscated
games on a barge, smashed them, and dumped them all in
the East River. This was a black day in the memories
of pinball machine hobbyists. Dave and Bob have a picture
showing Mayor LaGuardia on a barge taking a sledge hammer
to those beautiful games, and they say that the picture
touches a painful chord in every collector’s heart.
The mayor destroyed a lot of wonderful machines and
sent a lot of beautiful artwork to the bottom of the
river. He probably thought he was doing the work of the
Lord, but the wanton destruction of such beautiful and
irreplaceable objects was the work of a Philistine in
the opinion of most collectors.
To Strange Places in Search of Treasure
Dave and Bob say that the search for collectibles has
led them to many strange places. In response to their
ads they said they would get calls to go to some locations
off the beaten path. Dave said that some of the places
they had to go to made them feel like they were on the
set of Deliverance; he said they were apprehensively
waiting for those strange redneck boys to start circling.
Some of the greatest fun in this hobby is the search.
It’s really thrilling to get out and find wonderful
things in strange places. Perhaps the greatest treasures
might be right under our noses. We just don’t know
where. A story is going around about a huge building
packed with games that some guy bought from a video game
manufacturer.
The hobby has some great legends, some of which might
be true. For example, there are bunkers on the other
side of the 680 bridge, by the junction with 780. The
bunkers were military, but are now being used for civilian
storage. When 7-11 took the games out of their stores,
the legend has it that some guys put all of them into
those bunkers. So there’s a big mystery in the
industry about this. What happened with those games?
Are they still there?
Sad Death of a Wonderful Industry
The companies that make pinball games and other coin-operated
entertainment systems are going out of business. However,
the market for the old mechanical games — the real
collectibles — remains alive and well. Companies
that are manufacturing and marketing parts for these
are going strong.
The bottom is currently falling out of the gaming industry.
The world of electronic gaming is experiencing an enormous
migration away from malls and plazas and onto home computer
systems and TV-based video games. Commercial designs
for fast-food restaurants and convenience stores don’t
even have places to put video games anymore. The Aladdin
Castles are all closing down, the Playlands are moving
out, and a wonderful era is coming to an end.
Nevertheless, the fact remains that the old coin-operated
entertainment systems are attractive even to today’s
young people. Dave and Bob say they often will watch
ten-year old boys walk up to one of their games, pull
back the shooter, and become immediately captivated in
watching the course of the ball through the play field.
Part of the fascination a modern young person finds
in these machines probably comes from the novelty of
seeing actual objects moving around under his control,
as opposed to the modern games that implement electronic
control over virtual objects.
Come to think about it, that’s what fascinates
many of us, perhaps.
The feel of the shooter beneath your fingers;
... the sense of anticipation as the ball begins rolling
down the play board;
... the exciting sounds of the ringing of bells and the
chunking of the ball against the bumpers;
... the satisfaction of flipping the ball back into the
safety of the upper part of the play board;
... the thrill of finally hitting the gate that opens
up new levels of scoring;
... the delight of pushing the score up into previously
unattained regions....
I’m going to quit writing this now and go play
on my pinball game for a while.
Craig has been a collector for 12 years. He writes as
a Contributing Editor for 110° magazine. You can
reach him at gaspump@pacbell.net
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